![]() Do any additional setup after loading the view. childChannelOption(ChannelOptions.recvAllocator, value: FixedSizeRecvByteBufferAllocator(capacity: 64))Ĭ(PrintEverythingReceivedHandler())Ĭlass ViewController: NSViewController weak var Text1: weak var Text2: NSTextField! You only read a maximum of 64 bytes at time. serverChannelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1) You don't have this in your example but I'd recommend it serverChannelOption(ChannelOptions.backlog, value: 5) I'd recommend to delete this line but I left it Contrary to your comment this doesn't set a Let server = try! ServerBootstrap(group: group) ![]() Try client.writeAndFlush(ByteBuffer(string: "hello")).flatMap Answer (1 of 2): I should point out that as of Swift 4.2 (beta), Python is natively callable directly from within swift. Let client = try ClientBootstrap(group: group) Let group = MultiThreadedEventLoopGroup(numberOfThreads: 1) If you're looking to write for Linux or cross platform, then you could use SwiftNIO.Ī pretty much equivalent (but improved in many ways) program can be written easily in SwiftNIO. If you're looking to write for Apple platforms only, you should take a look at amework.
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